Nations


Nations are groups of towns. One of the towns is the capital. The mayor of the capital is the king of the nation.

To create a nation, do /n new <name>: this costs money. Just like towns, nations also have a bank and require upkeep to be paid. You can do /n deposit <amount> to deposit money in your bank.

To invite a town to your nation, do /n add <townName>. Towns can leave a nation at any time if the mayor does /n leave.

You can add other nations as allies by doing /n ally add <nationName>. You can remove allies by doing /n ally remove <nationName>. Allies can help each other in wars.

Being in a nation allows the “nation” and “ally” permissions to be used in towns and plots.

Prices


As a reminder, you can see prices in-game by doing /towny prices.